diff --git a/docs/library/lcd160cr.rst b/docs/library/lcd160cr.rst
index a04f39882f808277cb4362003e99e96875ea8624..76828d32da7243b2f8add829386fcb1cc1b5d5ac 100644
--- a/docs/library/lcd160cr.rst
+++ b/docs/library/lcd160cr.rst
@@ -304,6 +304,10 @@ Advanced commands
     the 16-bit RGB values for the pixels, and they will be written to the area
     specified by :meth:`LCD160CR.set_spi_win`, starting from the top-left corner.
 
+    The `framebuf <framebuf.html>`_ module can be used to construct frame buffers
+    and provides drawing primitives. Using a frame buffer will improve 
+    performance of animations when compared to drawing directly to the screen.
+
 .. method:: LCD160CR.set_scroll(on)
 
     Turn scrolling on or off.  This controls globally whether any window regions will