diff --git a/docs/library/lcd160cr.rst b/docs/library/lcd160cr.rst index a04f39882f808277cb4362003e99e96875ea8624..76828d32da7243b2f8add829386fcb1cc1b5d5ac 100644 --- a/docs/library/lcd160cr.rst +++ b/docs/library/lcd160cr.rst @@ -304,6 +304,10 @@ Advanced commands the 16-bit RGB values for the pixels, and they will be written to the area specified by :meth:`LCD160CR.set_spi_win`, starting from the top-left corner. + The `framebuf <framebuf.html>`_ module can be used to construct frame buffers + and provides drawing primitives. Using a frame buffer will improve + performance of animations when compared to drawing directly to the screen. + .. method:: LCD160CR.set_scroll(on) Turn scrolling on or off. This controls globally whether any window regions will