diff --git a/components/st3m/st3m_media.c b/components/st3m/st3m_media.c index 46bd5076edbbd5c3ddf3bd201626b49233292aca..94097db06f8ae9a467095ad740cf148e290882c6 100644 --- a/components/st3m/st3m_media.c +++ b/components/st3m/st3m_media.c @@ -62,14 +62,14 @@ void st3m_media_pcm_queue_s16(int hz, int ch, int count, int16_t *data) { case 48000: if (ch == 2) for (int i = 0; i < count * 2; i++) { - audio_buffer[audio_w++] = apply_gain (data[i], gain); + audio_buffer[audio_w++] = apply_gain(data[i], gain); ST3M_PCM_CLAMP_AUDIO_W; } else if (ch == 1) for (int i = 0; i < count; i++) { - audio_buffer[audio_w++] = apply_gain (data[i], gain); + audio_buffer[audio_w++] = apply_gain(data[i], gain); ST3M_PCM_CLAMP_AUDIO_W; - audio_buffer[audio_w++] = apply_gain (data[i], gain); + audio_buffer[audio_w++] = apply_gain(data[i], gain); ST3M_PCM_CLAMP_AUDIO_W; } break; @@ -78,9 +78,9 @@ void st3m_media_pcm_queue_s16(int hz, int ch, int count, int16_t *data) { if (ch == 2) for (int i = 0; i < count; i++) { again2: - audio_buffer[audio_w++] = apply_gain (data[i*2], gain); + audio_buffer[audio_w++] = apply_gain(data[i * 2], gain); ST3M_PCM_CLAMP_AUDIO_W; - audio_buffer[audio_w++] = apply_gain (data[i*2+1], gain); + audio_buffer[audio_w++] = apply_gain(data[i * 2 + 1], gain); ST3M_PCM_CLAMP_AUDIO_W; phase += fraction; if (phase > 65536) { @@ -93,9 +93,9 @@ void st3m_media_pcm_queue_s16(int hz, int ch, int count, int16_t *data) { for (int i = 0; i < count; i++) { again1: - audio_buffer[audio_w++] = apply_gain(data[i],gain); + audio_buffer[audio_w++] = apply_gain(data[i], gain); ST3M_PCM_CLAMP_AUDIO_W; - audio_buffer[audio_w++] = apply_gain(data[i],gain); + audio_buffer[audio_w++] = apply_gain(data[i], gain); ST3M_PCM_CLAMP_AUDIO_W; phase += fraction; @@ -111,18 +111,19 @@ void st3m_media_pcm_queue_s16(int hz, int ch, int count, int16_t *data) { } void st3m_media_pcm_queue_float(int hz, int ch, int count, float *data) { if (!audio_media) return; + int16_t gain = audio_media->volume; switch (hz) { case 48000: if (ch == 2) for (int i = 0; i < count * 2; i++) { - audio_buffer[audio_w++] = apply_gain(data[i] * 32767,gain); + audio_buffer[audio_w++] = apply_gain(data[i] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; } else if (ch == 1) for (int i = 0; i < count; i++) { - audio_buffer[audio_w++] = apply_gain(data[i] * 32767,gain); + audio_buffer[audio_w++] = apply_gain(data[i] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; - audio_buffer[audio_w++] = apply_gain(data[i] * 32767,gain); + audio_buffer[audio_w++] = apply_gain(data[i] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; } break; @@ -131,9 +132,11 @@ void st3m_media_pcm_queue_float(int hz, int ch, int count, float *data) { if (ch == 2) { for (int i = 0; i < count; i++) { again2: - audio_buffer[audio_w++] = apply_gain(data[i * 2] * 32767,gain); + audio_buffer[audio_w++] = + apply_gain(data[i * 2] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; - audio_buffer[audio_w++] = apply_gain(data[i * 2 + 1] * 32767,gain); + audio_buffer[audio_w++] = + apply_gain(data[i * 2 + 1] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; phase += fraction; if (phase > 65536) { @@ -145,9 +148,9 @@ void st3m_media_pcm_queue_float(int hz, int ch, int count, float *data) { } else if (ch == 1) { for (int i = 0; i < count; i++) { again1: - audio_buffer[audio_w++] = apply_gain(data[i] * 32767,gain); + audio_buffer[audio_w++] = apply_gain(data[i] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; - audio_buffer[audio_w++] = apply_gain(data[i] * 32767,gain); + audio_buffer[audio_w++] = apply_gain(data[i] * 32767, gain); ST3M_PCM_CLAMP_AUDIO_W; phase += fraction;