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machine.rst

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    :mod:`machine` --- functions related to the hardware

    The machine module contains specific functions related to the hardware on a particular board. Most functions in this module allow to achieve direct and unrestricted access to and control of hardware blocks on a system (like CPU, timers, buses, etc.). Used incorrectly, this can lead to malfunction, lockups, crashes of your board, and in extreme cases, hardware damage.

    A note of callbacks used by functions and class methods of :mod:`machine` module: all these callbacks should be considered as executing in an interrupt context. This is true for both physical devices with IDs >= 0 and "virtual" devices with negative IDs like -1 (these "virtual" devices are still thin shims on top of real hardware and real hardware interrupts). See :ref:`isr_rules`.

    Reset related functions

    Interrupt related functions

    Power related functions

    Miscellaneous functions

    Constants

    Classes