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Damien George authoredDamien George authored
run.py 7.66 KiB
from st3m.reactor import Reactor, Responder
from st3m.goose import List, Optional
from st3m.ui.menu import (
MenuItem,
MenuItemBack,
MenuItemForeground,
MenuItemNoop,
MenuItemAction,
MenuItemLaunchPersistentView,
)
from st3m.ui.elements import overlays
from st3m.ui.view import View, ViewManager, ViewTransitionBlend
from st3m.ui.elements.menus import SimpleMenu, SunMenu
from st3m.application import (
BundleManager,
BundleMetadata,
MenuItemAppLaunch,
ApplicationContext,
)
from st3m.about import About
from st3m import settings_menu as settings, logging, processors, wifi
import captouch, audio, leds, gc, sys_buttons, sys_display
import os
import machine
import network
log = logging.Log(__name__, level=logging.INFO)
#: Can be set to a bundle name that should be started instead of the main menu when run_main is called.
override_main_app: Optional[str] = None
def _make_reactor() -> Reactor:
reactor = Reactor()
def _onoff_button_swap_update() -> None:
left = not settings.onoff_button_swap.value
sys_buttons.configure(left)
settings.onoff_button_swap.subscribe(_onoff_button_swap_update)
_onoff_button_swap_update()
settings.onoff_wifi.subscribe(wifi._onoff_wifi_update)
wifi._onoff_wifi_update()
return reactor
def run_responder(r: Responder) -> None:
"""
Run a given Responder in the foreground, without any menu or main firmware running in the background.
This is useful for debugging trivial applications from the REPL.
"""
reactor = _make_reactor()
reactor.set_top(r)
reactor.run()
def _make_bundle_menu(mgr: BundleManager, kind: str) -> SimpleMenu:
entries: List[MenuItem] = [MenuItemBack()]
ids = sorted(mgr.bundles.keys())
for id in ids:
bundle = mgr.bundles[id]
entries += bundle.menu_entries(kind)
return SimpleMenu(entries)
def _make_compositor(reactor: Reactor, vm: ViewManager) -> overlays.Compositor:
"""
Set up top-level compositor (for combining viewmanager with overlays).
"""
compositor = overlays.Compositor(vm)
volume = overlays.OverlayVolume()
compositor.add_overlay(volume)
# Tie compositor's debug overlay to setting.
def _onoff_debug_update() -> None:
compositor.enabled[overlays.OverlayKind.Debug] = settings.onoff_debug.value
_onoff_debug_update()
settings.onoff_debug.subscribe(_onoff_debug_update)
# Configure debug overlay fragments.
debug = overlays.OverlayDebug()
debug.add_fragment(overlays.DebugReactorStats(reactor))
debug.add_fragment(overlays.DebugBattery())
compositor.add_overlay(debug)
debug_touch = overlays.OverlayCaptouch()
# Tie compositor's debug touch overlay to setting.
def _onoff_debug_touch_update() -> None:
compositor.enabled[
overlays.OverlayKind.Touch
] = settings.onoff_debug_touch.value
_onoff_debug_touch_update()
settings.onoff_debug_touch.subscribe(_onoff_debug_touch_update)
compositor.add_overlay(debug_touch)
# Tie compositor's icon visibility to setting.
def _onoff_show_tray_update() -> None:
compositor.enabled[
overlays.OverlayKind.Indicators
] = settings.onoff_show_tray.value
_onoff_show_tray_update()
settings.onoff_show_tray.subscribe(_onoff_show_tray_update)
# Add icon tray.
compositor.add_overlay(overlays.IconTray())
return compositor
def run_view(v: View) -> None:
"""
Run a given View in the foreground, with an empty ViewManager underneath.
This is useful for debugging simple applications from the REPL.
"""
reactor = _make_reactor()
vm = ViewManager(ViewTransitionBlend())
vm.push(v)
compositor = _make_compositor(reactor, vm)
top = processors.ProcessorMidldeware(compositor)
reactor.set_top(top)
reactor.run()
def run_app(klass):
run_view(klass(ApplicationContext()))
# 256 is overlay
#
def _8bpp() -> None:
sys_display.set_default_mode(8 + 256)
def _8bpp_pal1() -> None:
sys_display.set_default_mode(9 + 256)
def _8bpp_pal2() -> None:
sys_display.set_default_mode(10 + 256)
def _8bpp_pal3() -> None:
sys_display.set_default_mode(11 + 256)
def _8bpp_RGB332() -> None:
sys_display.set_default_mode(12 + 256)
def _8bpp_3x() -> None:
sys_display.set_default_mode(8 + 256 + 4096)
def _8bpp_low_latency() -> None:
sys_display.set_default_mode(8 + 256 + 512)
def _16bpp_low_latency() -> None:
sys_display.set_default_mode(16 + 256 + 512)
def _16bpp() -> None:
sys_display.set_default_mode(16 + 256)
def _24bpp() -> None:
sys_display.set_default_mode(24 + 256)
def _32bpp() -> None:
sys_display.set_default_mode(32 + 256)
def _yeet_local_changes() -> None:
os.remove("/flash/sys/.sys-installed")
machine.reset()
def run_main() -> None:
log.info(f"starting main")
log.info(f"free memory: {gc.mem_free()}")
captouch.calibration_request()
audio.set_volume_dB(settings.num_startup_volume_db.value)
audio.headphones_set_minimum_volume_dB(settings.num_headphones_min_db.value)
audio.speaker_set_minimum_volume_dB(settings.num_speakers_min_db.value)
audio.headphones_set_maximum_volume_dB(settings.num_headphones_max_db.value)
audio.speaker_set_maximum_volume_dB(settings.num_speakers_max_db.value)
leds.set_rgb(0, 255, 0, 0)
leds.update()
bundles = BundleManager()
bundles.update()
try:
network.hostname(
settings.str_hostname.value if settings.str_hostname.value else "flow3r"
)
except Exception as e:
log.error(f"Failed to set hostname {e}")
menu_settings = settings.build_menu()
menu_gfx = SimpleMenu(
[
MenuItemBack(),
MenuItemForeground("Graphics Mode", menu_settings),
MenuItemAction("8bpp", _8bpp),
MenuItemAction("8bpp-low latency", _8bpp_low_latency),
# MenuItemAction("8bpp_3x", _8bpp_3x),
MenuItemAction("16bpp", _16bpp),
MenuItemAction("16bpp-low latency", _16bpp_low_latency),
MenuItemAction("24bpp", _24bpp),
MenuItemAction("8bpp Red", _8bpp_pal1),
MenuItemAction("8bpp Grayscale", _8bpp_pal2),
MenuItemAction("8bpp Cool", _8bpp_pal3),
MenuItemAction("8bpp RGB332", _8bpp_RGB332),
],
)
menu_system = SimpleMenu(
[
MenuItemBack(),
MenuItemForeground("Settings", menu_settings),
MenuItemForeground("Graphics Mode", menu_gfx),
MenuItemAppLaunch(BundleMetadata("/flash/sys/apps/gr33nhouse")),
MenuItemAction("Disk Mode (Flash)", machine.disk_mode_flash),
MenuItemAction("Disk Mode (SD)", machine.disk_mode_sd),
MenuItemLaunchPersistentView("About", About),
MenuItemAction("Yeet Local Changes", _yeet_local_changes),
MenuItemAction("Reboot", machine.reset),
],
)
menu_main = SunMenu(
[
MenuItemForeground("Badge", _make_bundle_menu(bundles, "Badge")),
MenuItemForeground("Music", _make_bundle_menu(bundles, "Music")),
MenuItemForeground("Apps", _make_bundle_menu(bundles, "Apps")),
MenuItemForeground("System", menu_system),
],
)
if override_main_app is not None:
requested = [b for b in bundles.bundles.values() if b.name == override_main_app]
if len(requested) > 1:
raise Exception(f"More than one bundle named {override_main_app}")
if len(requested) == 0:
raise Exception(f"Requested bundle {override_main_app} not found")
run_view(requested[0].load())
run_view(menu_main)
__all__ = [
"run_responder",
"run_view",
"run_main",
]