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components/st3m: init with crtc
This implements the 'crtc' part of the graphics stack, ie. the task responsible for blitting out a set of framebuffers over SPI as fast as possible. Currently this is still single-buffered, as the micropython API needs to be changed to support injected, per-frame ctx instances.
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- components/badge23/CMakeLists.txt 1 addition, 0 deletionscomponents/badge23/CMakeLists.txt
- components/badge23/display.c 55 additions, 28 deletionscomponents/badge23/display.c
- components/st3m/CMakeLists.txt 1 addition, 0 deletionscomponents/st3m/CMakeLists.txt
- components/st3m/st3m_gfx.c 77 additions, 0 deletionscomponents/st3m/st3m_gfx.c
- components/st3m/st3m_gfx.h 19 additions, 0 deletionscomponents/st3m/st3m_gfx.h
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