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dos
flow3r firmware
Commits
d764e4a5
Commit
d764e4a5
authored
1 year ago
by
dx
Committed by
q3k
1 year ago
Browse files
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Plain Diff
python_payload: Add demo_worms to the menu, use ctx in the menu
Changes by moon2 from a merge commit in dev_p4 branch
parent
0ad1e31b
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2 changed files
python_payload/demo_worms.py
+77
-68
77 additions, 68 deletions
python_payload/demo_worms.py
python_payload/main.py
+68
-24
68 additions, 24 deletions
python_payload/main.py
with
145 additions
and
92 deletions
python_payload/demo_worms.py
+
77
−
68
View file @
d764e4a5
...
...
@@ -4,17 +4,17 @@ import time
import
math
def
xy_from_polar
(
r
,
deg
):
#rad = deg/180*math.pi
return
(
(
r
*
math
.
sin
(
deg
),
#x
r
*
math
.
cos
(
deg
)
#y
)
)
#rad = deg/180*math.pi
return
(
(
r
*
math
.
sin
(
deg
),
#x
r
*
math
.
cos
(
deg
)
#y
)
)
def
randrgb
():
return
((
random
.
random
(),
random
.
random
(),
random
.
random
()))
return
((
random
.
random
(),
random
.
random
(),
random
.
random
()))
WIDTH
=
240
HEIGHT
=
240
...
...
@@ -28,8 +28,8 @@ GREY = (0.5,0.5,0.5)
# Get the global context (representing the whole screen)
global
ctx
ctx
=
hardware
.
get_ctx
()
'''
#center the text horizontally and vertically
ctx.text_align = ctx.CENTER
ctx.text_baseline = ctx.MIDDLE
...
...
@@ -42,66 +42,75 @@ ctx.rgb(*BLUE).rectangle(-WIDTH/2,-HEIGHT/2,WIDTH,HEIGHT).fill()
#Write some text
ctx.move_to(0,0).rgb(*WHITE).text(
"
Hi :)
"
)
hardware.display_update()
'''
class
Worm
():
def
__init__
(
self
):
self
.
color
=
randrgb
()
self
.
direction
=
random
.
random
()
*
math
.
pi
*
2
self
.
size
=
10
self
.
speed
=
self
.
size
/
5
(
x
,
y
)
=
xy_from_polar
(
40
,
self
.
direction
+
90
)
self
.
x
=
x
self
.
y
=
y
#(self.dx,self.dy) = xy_from_polar(1,self.direction)
self
.
_lastdist
=
0.0
def
draw
(
self
):
ctx
.
rgb
(
*
self
.
color
)
ctx
.
round_rectangle
(
self
.
x
-
self
.
size
/
2
,
self
.
y
-
self
.
size
/
2
,
self
.
size
,
self
.
size
,
self
.
size
//
2
).
fill
()
def
mutate
(
self
):
self
.
color
=
([
max
(
0
,
min
(
1
,
x
+
((
random
.
random
()
-
0.5
)
*
0.3
)))
for
x
in
self
.
color
])
def
move
(
self
):
dist
=
math
.
sqrt
(
self
.
x
**
2
+
self
.
y
**
2
)
self
.
size
=
(
120
-
dist
)
/
3
self
.
speed
=
self
.
size
/
5
self
.
direction
+=
(
random
.
random
()
-
0.5
)
*
math
.
pi
/
4
(
dx
,
dy
)
=
xy_from_polar
(
self
.
speed
,
self
.
direction
)
self
.
x
+=
dx
self
.
y
+=
dy
if
dist
>
110
-
self
.
size
/
2
and
dist
>
self
.
_lastdist
:
polar_position
=
math
.
atan2
(
self
.
y
,
self
.
x
)
dx
=
dx
*-
abs
(
math
.
cos
(
polar_position
))
dy
=
dy
*-
abs
(
math
.
sin
(
polar_position
))
self
.
direction
=-
math
.
atan2
(
dy
,
dx
)
self
.
mutate
()
self
.
_lastdist
=
dist
worms
=
[]
for
i
in
range
(
23
):
worms
.
append
(
Worm
())
while
True
:
for
w
in
worms
:
w
.
draw
()
w
.
move
()
hardware
.
display_update
()
time
.
sleep
(
0.001
)
print
(
"
done
"
)
def
__init__
(
self
):
self
.
color
=
randrgb
()
self
.
direction
=
random
.
random
()
*
math
.
pi
*
2
self
.
size
=
10
self
.
speed
=
self
.
size
/
5
(
x
,
y
)
=
xy_from_polar
(
40
,
self
.
direction
+
90
)
self
.
x
=
x
self
.
y
=
y
#(self.dx,self.dy) = xy_from_polar(1,self.direction)
self
.
_lastdist
=
0.0
def
draw
(
self
):
global
ctx
ctx
.
rgb
(
*
self
.
color
)
ctx
.
round_rectangle
(
self
.
x
-
self
.
size
/
2
,
self
.
y
-
self
.
size
/
2
,
self
.
size
,
self
.
size
,
self
.
size
//
2
).
fill
()
def
mutate
(
self
):
self
.
color
=
([
max
(
0
,
min
(
1
,
x
+
((
random
.
random
()
-
0.5
)
*
0.3
)))
for
x
in
self
.
color
])
def
move
(
self
):
dist
=
math
.
sqrt
(
self
.
x
**
2
+
self
.
y
**
2
)
self
.
size
=
(
120
-
dist
)
/
3
self
.
speed
=
self
.
size
/
5
self
.
direction
+=
(
random
.
random
()
-
0.5
)
*
math
.
pi
/
4
(
dx
,
dy
)
=
xy_from_polar
(
self
.
speed
,
self
.
direction
)
self
.
x
+=
dx
self
.
y
+=
dy
if
dist
>
110
-
self
.
size
/
2
and
dist
>
self
.
_lastdist
:
polar_position
=
math
.
atan2
(
self
.
y
,
self
.
x
)
dx
=
dx
*-
abs
(
math
.
cos
(
polar_position
))
dy
=
dy
*-
abs
(
math
.
sin
(
polar_position
))
self
.
direction
=-
math
.
atan2
(
dy
,
dx
)
self
.
mutate
()
self
.
_lastdist
=
dist
global
worms
def
init
():
global
worms
global
ctx
worms
=
[]
for
i
in
range
(
23
):
worms
.
append
(
Worm
())
ctx
=
hardware
.
get_ctx
()
def
run
():
global
worms
for
w
in
worms
:
w
.
draw
()
w
.
move
()
hardware
.
display_update
()
time
.
sleep
(
0.001
)
def
foreground
():
pass
#Known problems:
#ctx.rotate(math.pi) turns the display black until powercycled
...
...
This diff is collapsed.
Click to expand it.
python_payload/main.py
+
68
−
24
View file @
d764e4a5
...
...
@@ -3,32 +3,48 @@ import utils
import
time
import
harmonic_demo
import
melodic_demo
import
cap_touch_demo
import
demo_worms
MODULES
=
[
harmonic_demo
,
melodic_demo
,
cap_touch_demo
,
demo_worms
,
]
CURRENT_APP_RUN
=
None
VOLUME
=
0
SELECT_TEXT
=
[
"
## #### # #### ## #####
"
,
"
# # # # # # # # ##
"
,
"
# # # # # # # #
"
,
"
## #### # #### # # #
"
,
"
# # # # # # # #
"
,
"
# # # # # # # # ##
"
,
"
## #### #### #### ## #
"
,
]
ctx
=
None
BACKGROUND_COLOR
=
0
def
draw_volume_slider
(
volume
):
global
ctx
length
=
96
+
((
volume
-
20
)
*
1.6
)
if
length
>
96
:
length
=
96
if
length
<
0
:
length
=
0
length
=
int
(
length
)
ctx
.
rgb
(
0
,
0
,
0
)
#dummy
ctx
.
round_rectangle
(
-
49
,
41
,
98
,
8
,
3
).
fill
()
#dummy idk
ctx
.
rgb
(
0
,
255
,
0
)
ctx
.
round_rectangle
(
-
51
,
49
,
102
,
12
,
3
).
fill
()
ctx
.
rgb
(
0
,
0
,
0
)
ctx
.
round_rectangle
(
-
50
,
50
,
100
,
10
,
3
).
fill
()
ctx
.
rgb
(
0
,
255
,
0
)
ctx
.
round_rectangle
(
-
48
,
52
,
length
,
6
,
3
).
fill
()
def
run_menu
():
global
CURRENT_APP_RUN
global
ctx
display_fill
(
BACKGROUND_COLOR
)
utils
.
draw_text_big
(
SELECT_TEXT
,
0
,
0
)
utils
.
draw_volume_slider
(
VOLUME
)
draw_volume_slider
(
VOLUME
)
ctx
.
move_to
(
0
,
0
).
rgb
(
255
,
0
,
255
).
text
(
"
select :3
"
)
display_update
()
selected_petal
=
None
...
...
@@ -53,8 +69,9 @@ def foreground_menu():
utils
.
clear_all_leds
()
utils
.
highlight_bottom_petal
(
0
,
0
,
55
,
55
);
utils
.
highlight_bottom_petal
(
1
,
55
,
0
,
55
);
utils
.
highlight_bottom_petal
(
2
,
55
,
55
,
0
);
utils
.
highlight_bottom_petal
(
3
,
0
,
110
,
0
);
display_fill
(
BACKGROUND_COLOR
)
utils
.
draw_text_big
(
SELECT_TEXT
,
0
,
0
)
display_update
()
def
set_rel_volume
(
vol
):
...
...
@@ -71,12 +88,36 @@ def set_rel_volume(vol):
set_global_volume_dB
(
VOLUME
)
time
.
sleep_ms
(
100
)
def
captouch_cal
():
global
ctx
display_fill
(
0b0000000111100111
)
ctx
.
move_to
(
0
,
0
).
rgb
(
0
,
255
,
0
).
text
(
"
cal
"
)
display_update
()
time
.
sleep_ms
(
500
)
display_fill
(
0b0011100000000111
)
ctx
.
move_to
(
0
,
0
).
rgb
(
0
,
255
,
0
).
text
(
"
cal
"
)
display_update
()
captouch_autocalib
()
while
(
captouch_calibration_active
()):
pass
display_fill
(
0
)
display_update
()
def
main
():
global
CURRENT_APP_RUN
global
ctx
while
not
init_done
():
pass
captouch_autocalib
()
captouch_autocalib
()
#dry run
while
(
captouch_calibration_active
()):
pass
ctx
=
get_ctx
()
ctx
.
text_align
=
ctx
.
CENTER
ctx
.
text_baseline
=
ctx
.
MIDDLE
captouch_cal
()
for
module
in
MODULES
:
module
.
init
()
...
...
@@ -86,16 +127,19 @@ def main():
set_global_volume_dB
(
VOLUME
)
while
True
:
if
(
get_button
(
0
)
==
2
):
if
CURRENT_APP_RUN
==
run_menu
:
captouch_autocalib
()
if
((
get_button
(
1
)
==
2
)
and
(
CURRENT_APP_RUN
==
run_menu
)):
captouch_cal
()
foreground_menu
()
else
:
if
(
get_button
(
0
)
==
2
):
if
CURRENT_APP_RUN
!=
run_menu
:
CURRENT_APP_RUN
=
run_menu
foreground_menu
()
else
:
CURRENT_APP_RUN
=
run_menu
foreground_menu
()
if
(
get_button
(
0
)
==
1
):
set_rel_volume
(
+
1
)
if
(
get_button
(
0
)
==
-
1
):
set_rel_volume
(
-
1
)
CURRENT_APP_RUN
()
if
(
get_button
(
0
)
==
1
):
set_rel_volume
(
+
1
)
if
(
get_button
(
0
)
==
-
1
):
set_rel_volume
(
-
1
)
CURRENT_APP_RUN
()
main
()
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