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Created with Raphaël 2.2.021Sep201918171615141312118765432131Aug302930292827262524222120192019181716151413121110987py,st3m: ApplicationMenu: Make app list sorted case-insensitiveupdat3r/gr33nhouse: add download status bar around screenst3m.ui.colour: added rgb<->hsv functions and docssys_kernel: add firmware_versionw1f1-in-simw1f1-in-simsome improvements to help ctx run in the simulatorshoegaze: backwards compatibility with old chord organ savefilesled driver: only update LEDs when change happenedupdat3r: add updat3rgay_drums: Fix handling of empty tracks when loading settingsAdd space data to aboutfix total blocks on statvfsgr33nhouse: use sd cardRevert "shoegaze: Initialize bl00mbox after transition"st3m/utils: add save_file_if_changed functionapps: Simplify bundle_path handling; fix default pathspy: Consistently use st3m.run.run_apppy,st3m: Call media.stop() when quitting an applicationpython_payload: Drop super().on_{enter_done,exit} callspy,st3m: Move WiFi and LED state handling out of Application classleds: patched high value gap in slew rateleds: tiny default animation speed boost, chord organ now slows down by defaultleds: faster refresh rate, better slew rate control, alpha setterssettings: audio config + appeareanceline in: bring back right channelsettings: split startup volume field into headphones and speakerfix up some system applications and move LEDs to on_exit_done()menu: user LED config, set with LED painterw1f1: Don't handle input when the view is inactivegr33nhouse: Don't handle input when the view isn't activegr33nhouse: Wait for transition to end before doing heavy stuffshoegaze: Initialize bl00mbox after transitiongay_drums: Do a full redraw while transitioningmandelbrot: Don't draw while transitioningdemo_worms: Draw the background when transitioningpy,st3m: Application: Check transition directionpy,st3m: MenuController: Don't handle input when the view isn't activepy,st3m: ViewManager: Move input handling after transition handlingpy,st3m: ViewManager: End previous transition when starting a new onepy,st3m: ViewManager: Stop the transition after fully drawnpy,st3m: ViewManager: Don't count the first think into transition time
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