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Commit bb04a1ef authored by rahix's avatar rahix
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fix(preload): Fix text in bme680 demo

Due to the new renderer, there is now enough space for longer messages.
Write out the full messages instead of "compressed" ones.
parent 5a59f95c
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...@@ -26,32 +26,32 @@ def rate_iaq(iaq): ...@@ -26,32 +26,32 @@ def rate_iaq(iaq):
# "Headaches, additional neurotoxic effects possible" # "Headaches, additional neurotoxic effects possible"
# "Contamination needs to be identified; avoid presence in room and maximize ventilation" # "Contamination needs to be identified; avoid presence in room and maximize ventilation"
# return (color.from_hex(0x663300), "Extrem. p.") # return (color.from_hex(0x663300), "Extrem. p.")
return (color.from_hex(0x663300), "Extremly p") return (color.from_hex(0x663300), "Extremly polluted")
if iaq > 250: if iaq > 250:
# "Severely polluted" # "Severely polluted"
# "More severe health issue possible if harmful VOC present" # "More severe health issue possible if harmful VOC present"
# "Contamination should be identified if level is reached even # "Contamination should be identified if level is reached even
# w/o presence of people; maximize ventilation & reduce attendance" # w/o presence of people; maximize ventilation & reduce attendance"
# return (color.from_hex(0x99004c), "Severly p.") # return (color.from_hex(0x99004c), "Severly p.")
return (color.from_hex(0x99004C), " Severly p") return (color.from_hex(0x99004C), " Severly polluted")
if iaq > 200: if iaq > 200:
# "Heavily polluted" # "Heavily polluted"
# "Exposition might lead to effects like headache depending on type of VOCs" # "Exposition might lead to effects like headache depending on type of VOCs"
# "Optimize ventilation" # "Optimize ventilation"
# return (color.from_hex(0xff0000), "Heavily p.") # return (color.from_hex(0xff0000), "Heavily p.")
return (color.from_hex(0xFF0000), " Heavily p") return (color.from_hex(0xFF0000), " Heavily polluted")
if iaq > 150: if iaq > 150:
# "Moderately polluted" # "Moderately polluted"
# "More significant irritation possible" # "More significant irritation possible"
# "Increase ventilation with clean air" # "Increase ventilation with clean air"
# return (color.from_hex(0xff7e00), "Modera. p.") # return (color.from_hex(0xff7e00), "Modera. p.")
return (color.from_hex(0xFF7E00), "Moderate p") return (color.from_hex(0xFF7E00), "Moderate polluted")
if iaq > 100: if iaq > 100:
# "Lightly polluted" # "Lightly polluted"
# "Reduction of well-being possible" # "Reduction of well-being possible"
# "Ventilation suggested" # "Ventilation suggested"
# return (color.from_hex(0xffff00), "Lightly p.") # return (color.from_hex(0xffff00), "Lightly p.")
return (color.from_hex(0xFFFF00), "Lightly p") return (color.from_hex(0xFFFF00), "Lightly polluted")
if iaq > 50: if iaq > 50:
# "Good" # "Good"
# "No irritation or impact on well-being" # "No irritation or impact on well-being"
...@@ -130,7 +130,7 @@ def main(): ...@@ -130,7 +130,7 @@ def main():
elif data.iaq_accuracy == 1: elif data.iaq_accuracy == 1:
disp.print("IAQ: ", posy=64, font=2) disp.print("IAQ: ", posy=64, font=2)
disp.print( disp.print(
"Calibratin", posy=64, posx=45 + 5, font=2, fg=color.YELLOW "Calibrating", posy=64, posx=45 + 5, font=2, fg=color.YELLOW
) )
else: else:
if data.iaq_accuracy == 2: if data.iaq_accuracy == 2:
......
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